Red Katar: Difference between revisions

(Added "zombie pigmen" behavior for "R" function in the Nether.)
 
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Latest revision as of 12:53, 18 November 2012

The Red Katar is one of the Red Matter multitools. It combines the functions of the Red Matter Sword, Red Matter Hoe, Red Matter Axe and Red Matter Shears.

The Red Matter Omni-tools both have 4 charge levels, increasing Tool left click speed by a factor of its charge and increasing the effectiveness of all tool abilities (damage, AoE and speed) by a factor.

Effects:

  • Left click while targeting a sheep or mooshroom - shears the animal, and has a small chance of cloning the animal.
  • Right click over Tree - it will chop trees and leaves in the area of the Player.
  • Right click over Leaves - it will shear all leaves (but not wood!) in the area of the Player. Drops Leaves, which may be a loss, EMC-wise, compared to chopping the tree.
  • Right click on Grass - it will till the dirt in an Area of Effect.
  • [Release Charge] on an entity - Area of Effect death swing. In the Nether, this function will kill all zombie pigmen in a spawn "pod" regardless of the distance individual pigmen are from each other.
  • Pressing the [Change Mode] button will change the mode of the death swing between Slay-All and Slay-Agro.

When the Red Katar is used as a sword it deals 23 (11.5 hearts) health points of damage, making it more powerful than the Nano Saber.

There is a glitch however, when you right click on a block that does not have any ability, other players in SMP will see it as blocking until you switch it out.

Recipe


This is a shapeless recipe, so the items can be in any order or configuration.

614,400 (Red Matter Shears) + 1,220,608 (Red Matter Sword) + 1,974,272 (Red Matter Axe) + 1,368,064 (Red Matter Hoe) + 2,334,720 (Red Matter) = 7,512,064 EMC

Video Tutorial

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