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- #redirect [[RedPower Logic Parts#Stone Cathode]]90 bytes (10 words) - 20:19, 22 November 2012
- #redirect [[RedPower Logic Parts#Stone Anode]]88 bytes (10 words) - 20:19, 22 November 2012
- [[File:Java_2012-10-22_20-54-52-55.jpg|thumb|The chaos redpower pumps can cause to the nether]]{{Objectinfo | type = RedPower Machines2 KB (260 words) - 20:19, 22 November 2012
- | type = RedPower World [[Category:RedPower World]]853 bytes (104 words) - 20:19, 22 November 2012
- [[File:ComputerCraft-Redpower.png|thumb|128px|right]] ...ity to use Redpowers advanced cables without the need of [[:Category:Logic|Redpower Logic]]. ComputerCrafts computers can trigger, set and read any of the colo2 KB (407 words) - 20:19, 22 November 2012
- | type = RedPower Machines [[Category:RedPower Machines]]853 bytes (103 words) - 20:19, 22 November 2012
- #redirect [[RedPower Logic Parts#Stone Wafer]]111 bytes (12 words) - 20:19, 22 November 2012
- | category = RedPower Machines ...locks. It allows for the production of [[Blutricity]] without the use of [[RedPower Solar Panel|Solar Panels]].1 KB (201 words) - 20:19, 22 November 2012
- | type = RedPower World ...ipes of many items, such as the [[Thermopile]], [[Sorting Machine]], and [[RedPower Solar Panel]].4 KB (529 words) - 20:19, 22 November 2012
- |type = RedPower Machines *a popular saying among redpower fans is? "anything bd craft can do redpower can do better."2 KB (294 words) - 20:19, 22 November 2012
- | type = RedPower Machines [http://integratedredstone.wikispaces.com/Redpower+Machine RedPower2 Wiki]1 KB (137 words) - 20:19, 22 November 2012
- ...aturally generated parts of the Tekkit world introduced by the [[RedPower2|RedPower ]] mod. They are made of [[Basalt]] and take the shape of either a tall, st *Volcanoes will not spawn unless you have Redpower World installed. If you install this patch and then open a previously loade2 KB (277 words) - 20:19, 22 November 2012
- }}The '''Randomizer''' is a [[:Category:RedPower2|RedPower]] logic circuit that randomly emits [[Redstone]] signals to any of its thre [[Category:RedPower Control]]1 KB (150 words) - 20:19, 22 November 2012
- Redpower Machine has the basics for the future '''Blutricity''' system. It has only ...ting it over long(ish) distances.[http://integratedredstone.wikispaces.com/Redpower+Machine [[File:2012-09-05_11.56.46.png|thumb|An example of rule #1]]]2 KB (361 words) - 20:19, 22 November 2012
- ...as part of [[Volcano]]es - a structure added by [[:Category:RedPower World|RedPower World]]. When mining [[Basalt]], it will drop [[Basalt Cobblestone]]. This [[Category:RedPower World]]2 KB (274 words) - 20:19, 22 November 2012
- ...be placed onto them, as well as most other blocks. This allows for moving RedPower structures.1 KB (176 words) - 20:19, 22 November 2012
- The '''Magtube''' is a [[:Category:RedPower2|RedPower]] item. It is an enhanced item transportation tube which uses magnetic levi [[Category:RedPower Machines]]1 KB (215 words) - 20:19, 22 November 2012
- | type = RedPower Machines ...ame Motors with their moving side touching the support frame itself or any redpower machine (such as deployers or block breakers) facing the support frame.2 KB (377 words) - 20:19, 22 November 2012