Electric Jetpack: Difference between revisions

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Electric Jetpack
File:Electric Jetpack.png
Name Electric Jetpack
Type ?
Luminance No
Stackable No
Data Value dec:30209:1
Mod Included Industrial Craft 2

The Electric Jetpack is an alternative to the Jetpack and stores 30,000 EU. It uses the Jump key (default: Space) to jetpack you up into the air. The Electric Jetpack can be recharged in a BatBoxMFE UnitMFSU UnitSolar PanelWindmill,Water MillLV Solar ArrayMV Solar ArrayHV Solar Array or alternatively by an equipped Solar Helmet and/or Static Boots.

Hover Mode

It also has a "Hover mode" which allows you to rise and lower slowly and carefully, and can be accessed by holding Jump and pressing the Mode Switch key (default: M).

Comparison

There are multiple differences between the standard Jetpack and the Electric Jetpack.

  • First off, to refuel the Jetpack, you need Bio or Coalfuel Cells, both of which are complicated and time consuming to create, requiring many complex machines, as well as a Canning Machine to finally even use them to charge the Jetpack. Alternatively, you can retrieve Oil, Refine it into Fuel, then use a Jetpack Fueller on a Tank to fill up.
  • Second, the Electric Jetpack is only slightly more difficult to craft, requiring the EMC equivalent of about 2/3 of a diamond.
  • Third, The standard jetpack lasts between 55 and 65 seconds, depending on the fuel, without using Hover Mode. The Electric Jetpack lasts about 3 minutes and 30 seconds non-stop flight without Hover Mode, and 6 minutes and 15 seconds when Hover Mode is on.
  • Fourth, The standard jetpack's Hover mode will only descend slowly, even while holding Jump. This means you have to constantly toggle your hover mode off to rise then back on to fall. The Electric Jetpack's Hover mode will still rise slowly when you hold Jump, making it much less awkward to use.
  • Really the only thing the Standard Jetpack has over the Electric Jetpack is the height limit. In the Overworld, the Electric Jetpack will go up to 185 and only up to block 85 in the Nether. The Jetpack will go up to block 244 in the Overworld and block 116 in the Nether.

Fall Damage

As of Tekkit version 3.1.2, all fall damage can be stopped by enabling hover mode or descending to the ground slowly, therefore eliminating the need for Rubber Boots.



Recipe


Crafting Guide

To craft an Electric Jetpack, you will need the following base materials:

  • 5 Refined Iron
  • 12 Tin
  • 10 Insulated Copper Cable
  • 12 Redstone Dust
  • 4 Glowstone Dust
  • 2 Lapis Lazuli
  • 5 Wooden Planks


Firstly, craft 3 RE-Batteries:


Tin

Tin

Insulated Copper Cable

Redstone Dust

Redstone Dust

Tin

Tin

RE_Battery


Next, Use the RE-Batteries to craft a BatBox:


Wooden Planks

RE_Battery

Wooden Planks

Insulated Copper Cable

RE_Battery

Wooden Planks

Wooden Planks

RE_Battery

Wooden Planks

BatBox


Now craft an Electronic Circuit:



Then turn the Electronic Circuit into an Advanced Circuit:



Finally, use the BatBox and Advanced Circuit to craft the Electric Jetpack:



Tips

  • When you want to travel very long distances with the Electric Jetpack, make sure you take a fully charged Lapotron Crystal (or 1 or more Energy Crystals if you can't afford that yet), an Electric Wrench and a Charging Bench Mk2 with you. Then once your Jetpack starts running low on EU, place down your MFE, put the Crystal in the bottom slot, re-charge your Electric Wrench, charge up your Electric Jetpack and use the Lossless Mode from the Electric Wrench to retrieve your Charging Bench and continue on with your journey! A fully charged Lapotron crystal will fully recharge the electric jetpack at least 30 times. Or, you could take a solar helmet. It works very well.

Bugs and Errors

  • When you spawn an electric jetpack in with Not Enough Items, it appears to be charged, although it isn't.

Video Tutorial

File:Electric Jetpack Tutorial
Hover Mode Tutorial
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